- .NET Clients: other versions:
- Introduction
- Installation
- Breaking changes
- API Conventions
- Elasticsearch.Net - Low level client
- NEST - High level client
- Troubleshooting
- Search
- Query DSL
- Full text queries
- Term level queries
- Exists Query Usage
- Fuzzy Date Query Usage
- Fuzzy Numeric Query Usage
- Fuzzy Query Usage
- Ids Query Usage
- Prefix Query Usage
- Date Range Query Usage
- Long Range Query Usage
- Numeric Range Query Usage
- Term Range Query Usage
- Regexp Query Usage
- Term Query Usage
- Terms Set Query Usage
- Terms List Query Usage
- Terms Lookup Query Usage
- Terms Query Usage
- Wildcard Query Usage
- Compound queries
- Joining queries
- Geo queries
- Specialized queries
- Span queries
- NEST specific queries
- Aggregations
- Metric Aggregations
- Average Aggregation Usage
- Boxplot Aggregation Usage
- Cardinality Aggregation Usage
- Extended Stats Aggregation Usage
- Geo Bounds Aggregation Usage
- Geo Centroid Aggregation Usage
- Geo Line Aggregation Usage
- Max Aggregation Usage
- Median Absolute Deviation Aggregation Usage
- Min Aggregation Usage
- Percentile Ranks Aggregation Usage
- Percentiles Aggregation Usage
- Rate Aggregation Usage
- Scripted Metric Aggregation Usage
- Stats Aggregation Usage
- String Stats Aggregation Usage
- Sum Aggregation Usage
- T Test Aggregation Usage
- Top Hits Aggregation Usage
- Top Metrics Aggregation Usage
- Value Count Aggregation Usage
- Weighted Average Aggregation Usage
- Bucket Aggregations
- Adjacency Matrix Usage
- Auto Date Histogram Aggregation Usage
- Children Aggregation Usage
- Composite Aggregation Usage
- Date Histogram Aggregation Usage
- Date Range Aggregation Usage
- Diversified Sampler Aggregation Usage
- Filter Aggregation Usage
- Filters Aggregation Usage
- Geo Distance Aggregation Usage
- Geo Hash Grid Aggregation Usage
- Geo Tile Grid Aggregation Usage
- Global Aggregation Usage
- Histogram Aggregation Usage
- Ip Range Aggregation Usage
- Missing Aggregation Usage
- Multi Terms Aggregation Usage
- Nested Aggregation Usage
- Parent Aggregation Usage
- Range Aggregation Usage
- Rare Terms Aggregation Usage
- Reverse Nested Aggregation Usage
- Sampler Aggregation Usage
- Significant Terms Aggregation Usage
- Significant Text Aggregation Usage
- Terms Aggregation Usage
- Variable Width Histogram Usage
- Pipeline Aggregations
- Average Bucket Aggregation Usage
- Bucket Script Aggregation Usage
- Bucket Selector Aggregation Usage
- Bucket Sort Aggregation Usage
- Cumulative Cardinality Aggregation Usage
- Cumulative Sum Aggregation Usage
- Derivative Aggregation Usage
- Extended Stats Bucket Aggregation Usage
- Max Bucket Aggregation Usage
- Min Bucket Aggregation Usage
- Moving Average Ewma Aggregation Usage
- Moving Average Holt Linear Aggregation Usage
- Moving Average Holt Winters Aggregation Usage
- Moving Average Linear Aggregation Usage
- Moving Average Simple Aggregation Usage
- Moving Function Aggregation Usage
- Moving Percentiles Aggregation Usage
- Normalize Aggregation Usage
- Percentiles Bucket Aggregation Usage
- Serial Differencing Aggregation Usage
- Stats Bucket Aggregation Usage
- Sum Bucket Aggregation Usage
- Matrix Aggregations
- Metric Aggregations
Scrolling documents
editScrolling documents
editThe scroll API can be used to return a large collection of documents from Elasticsearch.
NEST exposes the scroll API and an observable scroll implementation that can be used to write concurrent scroll requests.
Simple use
editThe simplest use of the scroll API is to perform a search request with a scroll timeout, then pass the scroll id returned in each response to the next request to the scroll API, until no more documents are returned
var searchResponse = Client.Search<Project>(s => s .Query(q => q .Term(f => f.State, StateOfBeing.Stable) ) .Scroll("10s") ); while (searchResponse.Documents.Any()) { ProcessResponse(searchResponse); searchResponse = Client.Scroll<Project>("10s", searchResponse.ScrollId); }
Specify a scroll time for how long Elasticsearch should keep this scroll open on the server side. The time specified should be sufficient to process the response on the client side. |
|
make subsequent requests to the scroll API to keep fetching documents, whilst documents are returned |
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do something with the response |
ScrollAllObservable
editSimilar to BulkAllObservable
for bulk indexing a large number of documents,
NEST exposes an observable scroll implementation, ScrollAllObservable
, that can be used
to write concurrent scroll requests. ScrollAllObservable
uses sliced scrolls to split the scroll into
multiple slices that can be consumed concurrently.
The simplest use of ScrollAllObservable
is
int numberOfSlices = Environment.ProcessorCount; var scrollAllObservable = Client.ScrollAll<Project>("10s", numberOfSlices, sc => sc .MaxDegreeOfParallelism(numberOfSlices) .Search(s => s .Query(q => q .Term(f => f.State, StateOfBeing.Stable) ) ) ); scrollAllObservable.Wait(TimeSpan.FromMinutes(10), response => { ProcessResponse(response.SearchResponse); });
See sliced scroll documentation for choosing an appropriate number of slices. |
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Number of concurrent sliced scroll requests. Usually want to set this to the same value as the number of slices |
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Total overall time for scrolling all documents. Ensure this is a sufficient value to scroll all documents |
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do something with the response |
More control over how the observable is consumed can be achieved by writing your own observer and subscribing to the observable, which will initiate scrolling
int numberOfSlices = Environment.ProcessorCount; var scrollAllObservable = Client.ScrollAll<Project>("10s", numberOfSlices, sc => sc .MaxDegreeOfParallelism(numberOfSlices) .Search(s => s .Query(q => q .Term(f => f.State, StateOfBeing.Stable) ) ) ); var waitHandle = new ManualResetEvent(false); ExceptionDispatchInfo info = null; var scrollAllObserver = new ScrollAllObserver<Project>( onNext: response => ProcessResponse(response.SearchResponse), onError: e => { info = ExceptionDispatchInfo.Capture(e); waitHandle.Set(); }, onCompleted: () => waitHandle.Set() ); scrollAllObservable.Subscribe(scrollAllObserver); waitHandle.WaitOne(); info?.Throw();
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