How to write a Java codec plugin
editHow to write a Java codec plugin
editThis functionality is in beta and is subject to change. The design and code is less mature than official GA features and is being provided as-is with no warranties. Beta features are not subject to the support SLA of official GA features.
Java codecs are currently supported only for Java input and output plugins. They will not work with Ruby input or output plugins.
To develop a new Java codec for Logstash, you write a new Java class that conforms to the Logstash Java Codecs API, package it, and install it with the logstash-plugin utility. We’ll go through each of those steps.
Set up your environment
editCopy the example repo
editStart by copying the example codec plugin. The plugin API is currently part of the
Logstash codebase so you must have a local copy of that available. You can
obtain a copy of the Logstash codebase with the following git
command:
git clone --branch <branch_name> --single-branch https://github.com/elastic/logstash.git <target_folder>
The branch_name
should correspond to the version of Logstash containing the
preferred revision of the Java plugin API.
The beta version of the Java plugin API is available in the 6.7
branch of the Logstash codebase.
Specify the target_folder
for your local copy of the Logstash codebase. If you
do not specify target_folder
, it defaults to a new folder called logstash
under your current folder.
Generate the .jar file
editAfter you have obtained a copy of the appropriate revision of the Logstash
codebase, you need to compile it to generate the .jar file containing the Java
plugin API. From the root directory of your Logstash codebase ($LS_HOME), you
can compile it with ./gradlew assemble
(or gradlew.bat assemble
if you’re
running on Windows). This should produce the
$LS_HOME/logstash-core/build/libs/logstash-core-x.y.z.jar
where x
, y
, and
z
refer to the version of Logstash.
After you have successfully compiled Logstash, you need to tell your Java plugin
where to find the logstash-core-x.y.z.jar
file. Create a new file named
gradle.properties
in the root folder of your plugin project. That file should
have a single line:
LOGSTASH_CORE_PATH=<target_folder>/logstash-core
where target_folder
is the root folder of your local copy of the Logstash codebase.
Code the plugin
editThe example codec plugin decodes messages separated by a configurable delimiter
and encodes messages by writing their string representation separated by a
delimiter. For example, if the codec were configured with /
as the delimiter,
the input text event1/event2/
would be decoded into two separate events with
message
fields of event1
and event2
, respectively. Note that this is only
an example codec and does not cover all the edge cases that a production-grade
codec should cover.
Let’s look at the main class in that codec filter:
@LogstashPlugin(name="java_codec_example") public class JavaCodecExample implements Codec { public static final PluginConfigSpec<String> DELIMITER_CONFIG = PluginConfigSpec.stringSetting("delimiter", ","); private final String id; private final String delimiter; private final CharsetEncoder encoder; private Event currentEncodedEvent; private CharBuffer currentEncoding; public JavaCodecExample(final Configuration config, final Context context) { this(config.get(DELIMITER_CONFIG)); } private JavaCodecExample(String delimiter) { this.id = UUID.randomUUID().toString(); this.delimiter = delimiter; this.encoder = Charset.defaultCharset().newEncoder(); } @Override public void decode(ByteBuffer byteBuffer, Consumer<Map<String, Object>> consumer) { // a not-production-grade delimiter decoder byte[] byteInput = new byte[byteBuffer.remaining()]; byteBuffer.get(byteInput); if (byteInput.length > 0) { String input = new String(byteInput); String[] split = input.split(delimiter); for (String s : split) { Map<String, Object> map = new HashMap<>(); map.put("message", s); consumer.accept(map); } } } @Override public void flush(ByteBuffer byteBuffer, Consumer<Map<String, Object>> consumer) { // if the codec maintains any internal state such as partially-decoded input, this // method should flush that state along with any additional input supplied in // the ByteBuffer decode(byteBuffer, consumer); // this is a simplistic implementation } @Override public boolean encode(Event event, ByteBuffer buffer) throws EncodeException { try { if (currentEncodedEvent != null && event != currentEncodedEvent) { throw new EncodeException("New event supplied before encoding of previous event was completed"); } else if (currentEncodedEvent == null) { currentEncoding = CharBuffer.wrap(event.toString() + delimiter); } CoderResult result = encoder.encode(currentEncoding, buffer, true); buffer.flip(); if (result.isError()) { result.throwException(); } if (result.isOverflow()) { currentEncodedEvent = event; return false; } else { currentEncodedEvent = null; return true; } } catch (IOException e) { throw new IllegalStateException(e); } } @Override public Collection<PluginConfigSpec<?>> configSchema() { // should return a list of all configuration options for this plugin return Collections.singletonList(DELIMITER_CONFIG); } @Override public Codec cloneCodec() { return new JavaCodecExample(this.delimiter); } @Override public String getId() { return this.id; } }
Let’s step through and examine each part of that class.
Class declaration
edit@LogstashPlugin(name="java_codec_example") public class JavaCodecExample implements Codec {
Notes about the class declaration:
-
All Java plugins must be annotated with the
@LogstashPlugin
annotation. Additionally:-
The
name
property of the annotation must be supplied and defines the name of the plugin as it will be used in the Logstash pipeline definition. For example, this codec would be referenced in the codec section of the an appropriate input or output in the Logstash pipeline defintion ascodec => java_codec_example { }
-
The value of the
name
property must match the name of the class excluding casing and underscores.
-
The
-
The class must implement the
co.elastic.logstash.api.Codec
interface.
Plugin settings
editThe snippet below contains both the setting definition and the method referencing it:
public static final PluginConfigSpec<String> DELIMITER_CONFIG = PluginConfigSpec.stringSetting("delimiter", ","); @Override public Collection<PluginConfigSpec<?>> configSchema() { return Collections.singletonList(DELIMITER_CONFIG); }
The PluginConfigSpec
class allows developers to specify the settings that a
plugin supports complete with setting name, data type, deprecation status,
required status, and default value. In this example, the delimiter
setting
defines the delimiter on which the codec will split events. It is not a required
setting and if it is not explicitly set, its default value will be ,
.
The configSchema
method must return a list of all settings that the plugin
supports. The Logstash execution engine will validate that all required
settings are present and that no unsupported settings are present.
Constructor and initialization
editprivate final String id; private final String delimiter; private final CharsetEncoder encoder; public JavaCodecExample(final Configuration config, final Context context) { this(config.get(DELIMITER_CONFIG)); } private JavaCodecExample(String delimiter) { this.id = UUID.randomUUID().toString(); this.delimiter = delimiter; this.encoder = Charset.defaultCharset().newEncoder(); }
All Java codec plugins must have a constructor taking a Configuration
and
Context
argument. This is the constructor that will be used to instantiate
them at runtime. The retrieval and validation of all plugin settings should
occur in this constructor. In this example, the delimiter to be used for
delimiting events is retrieved from its setting and stored in a local variable
so that it can be used later in the decode
and encode
methods. The codec’s
ID is initialized to a random UUID (as should be done for most codecs), and a
local encoder
variable is initialized to encode and decode with a specified
character set.
Any additional initialization may occur in the constructor as well. If there are any unrecoverable errors encountered in the configuration or initialization of the codec plugin, a descriptive exception should be thrown. The exception will be logged and will prevent Logstash from starting.
Codec methods
edit@Override public void decode(ByteBuffer byteBuffer, Consumer<Map<String, Object>> consumer) { // a not-production-grade delimiter decoder byte[] byteInput = new byte[byteBuffer.remaining()]; byteBuffer.get(byteInput); if (byteInput.length > 0) { String input = new String(byteInput); String[] split = input.split(delimiter); for (String s : split) { Map<String, Object> map = new HashMap<>(); map.put("message", s); consumer.accept(map); } } } @Override public void flush(ByteBuffer byteBuffer, Consumer<Map<String, Object>> consumer) { decode(byteBuffer, consumer); // this is a simplistic implementation } @Override public boolean encode(Event event, ByteBuffer buffer) throws EncodeException { try { if (currentEncodedEvent != null && event != currentEncodedEvent) { throw new EncodeException("New event supplied before encoding of previous event was completed"); } else if (currentEncodedEvent == null) { currentEncoding = CharBuffer.wrap(event.toString() + delimiter); } CoderResult result = encoder.encode(currentEncoding, buffer, true); buffer.flip(); if (result.isError()) { result.throwException(); } if (result.isOverflow()) { currentEncodedEvent = event; return false; } else { currentEncodedEvent = null; return true; } } catch (IOException e) { throw new IllegalStateException(e); } }
The decode
, flush
, and encode
methods provide the core functionality of
the codec. Codecs may be used by inputs to decode a sequence or stream of bytes
into events or by outputs to encode events into a sequence of bytes.
The decode
method decodes events from the specified ByteBuffer
and passes
them to the provided Consumer
. The input must provide a ByteBuffer
that is
ready for reading with byteBuffer.position()
indicating the next position to
read and byteBuffer.limit()
indicating the first byte in the buffer that is
not safe to read. Codecs must ensure that byteBuffer.position()
reflects the
last-read position before returning control to the input. The input is then
responsible for returning the buffer to write mode via either
byteBuffer.clear()
or byteBuffer.compact()
before resuming writes. In the
example above, the decode
method simply splits the incoming byte stream on the
specified delimiter. A production-grade codec such as
java-line
would not make the simplifying assumption that the end of the supplied byte
stream corresponded with the end of an event.
The flush
method works in coordination with the decode
method to decode all
remaining events from the specified ByteBuffer
along with any internal state
that may remain after previous calls to the decode
method. As an example of
internal state that a codec might maintain, consider an input stream of bytes
event1/event2/event3
with a delimiter of /
. Due to buffering or other
reasons, the input might supply a partial stream of bytes such as event1/eve
to the codec’s decode
method. In this case, the codec could save the beginning
three characters eve
of the second event rather than assuming that the
supplied byte stream ends on an event boundary. If the next call to decode
supplied the nt2/ev
bytes, the codec would prepend the saved eve
bytes to
produce the full event2
event and then save the remaining ev
bytes for
decoding when the remainder of the bytes for that event were supplied. A call to
flush
signals the codec that the supplied bytes represent the end of an event
stream and all remaining bytes should be decoded to events. The flush
example
above is a simplistic implementation that does not maintain any state about
partially-supplied byte streams across calls to decode
.
The encode
method encodes an event into a sequence of bytes and writes it into
the specified ByteBuffer
. Under ideal circumstances, the entirety of the
event’s encoding will fit into the supplied buffer. In cases where the buffer
has insufficient space to hold the event’s encoding, the codec must fill the
buffer with as much of the event’s encoding as possible, the encode
must
return false
, and the output must call the encode
method with the same event
and a buffer that has more buffer.remaining()
bytes. The output typically does
that by draining the partial encoding from the supplied buffer. This process
must be repeated until the event’s entire encoding is written to the buffer at
which point the encode
method will return true
. Attempting to call this
method with a new event before the entirety of the previous event’s encoding has
been written to a buffer must result in an EncodeException
. As the coneptual
inverse of the decode
method, the encode
method must return the buffer in a
state from which it can be read, typically by calling buffer.flip()
before
returning. In the example above, the encode
method attempts to write the
event’s encoding to the supplied buffer. If the buffer contains sufficient free
space, the entirety of the event is written and true
is returned. Otherwise,
the method writes as much of the event’s encoding to the buffer as possible,
returns false
, and stores the remainder to be written to the buffer in the
next call to the encode
method.
cloneCodec method
edit@Override public Codec cloneCodec() { return new JavaCodecExample(this.delimiter); }
The cloneCodec
method should return an identical instance of the codec with the exception of its ID. Because codecs
may be stateful across calls to their decode
methods, input plugins that are multi-threaded should use a separate
instance of each codec via the cloneCodec
method for each of their threads. Because a single codec instance is shared
across all pipeline workers in the output stage of the Logstash pipeline, codecs should not retain state across calls
to their encode
methods. In the example above, the codec is cloned with the same delimiter but a different ID.
getId method
edit@Override public String getId() { return id; }
For codec plugins, the getId
method should always return the id that was set at instantiation time. This is typically
an UUID.
Unit tests
editLastly, but certainly not least importantly, unit tests are strongly encouraged. The example codec plugin includes an example unit test that you can use as a template for your own.
Package and deploy
editJava plugins are packaged as Ruby gems for dependency management and interoperability with Ruby plugins.
One of the goals for Java plugin support is to eliminate the need for any
knowledge of Ruby or its toolchain for Java plugin development. Future phases of
the Java plugin project will automate the packaging of Java plugins as Ruby gems
so no direct knowledge of or interaction with Ruby will be required. In the
current phase, Java plugins must still be manually packaged as Ruby gems
and installed with the logstash-plugin
utility.
Compile to JAR file
editThe Java plugin should be compiled and assembled into a fat jar with the
vendor
task in the Gradle build file. This will package all Java dependencies
into a single jar and write it to the correct folder for later packaging into a
Ruby gem.
To build the jar file, run the following command from the plugin directory:
./gradlew vendor
Manually package as Ruby gem
editSeveral Ruby source files are required to package the jar file as a Ruby gem. These Ruby files are used only at Logstash startup time to identify the Java plugin and are not used during runtime event processing.
These Ruby source files will be automatically generated in a future release.
logstash-codec-<codec-name>.gemspec
Gem::Specification.new do |s| s.name = 'logstash-codec-java_codec_example' s.version = PLUGIN_VERSION s.licenses = ['Apache-2.0'] s.summary = "Example codec using Java plugin API" s.description = "" s.authors = ['Elasticsearch'] s.email = '[email protected]' s.homepage = "http://www.elastic.co/guide/en/logstash/current/index.html" s.require_paths = ['lib', 'vendor/jar-dependencies'] # Files s.files = Dir["lib/**/*","spec/**/*","*.gemspec","*.md","CONTRIBUTORS","Gemfile","LICENSE","NOTICE.TXT", "vendor/jar-dependencies/**/*.jar", "vendor/jar-dependencies/**/*.rb", "VERSION", "docs/**/*"] # Special flag to let us know this is actually a logstash plugin s.metadata = { 'logstash_plugin' => 'true', 'logstash_group' => 'codec'} # Gem dependencies s.add_runtime_dependency "logstash-core-plugin-api", ">= 1.60", "<= 2.99" s.add_runtime_dependency 'jar-dependencies' s.add_development_dependency 'logstash-devutils' end
You can use this file with the following modifications:
-
s.name
must follow thelogstash-codec-<codec-name>
pattern -
s.version
must match theproject.version
specified in thebuild.gradle
file. Both versions should be set to be read from theVERSION
file in this example.
lib/logstash/codecs/<codec-name>.rb
# encoding: utf-8 require "logstash/codecs/base" require "logstash/namespace" require "logstash-codec-java_codec_example_jars" require "java" class LogStash::Codecs::JavaCodecExample < LogStash::Codecs::Base config_name "java_codec_example" def self.javaClass() org.logstash.javaapi.JavaCodecExample.java_class; end end
Modify these items in the file above:
- Change the name to correspond with the codec name.
-
Change
require "logstash-codec-java_codec_example_jars"
to reference the appropriate "jars" file as described below. -
Change
class LogStash::Codecs::JavaCodecExample < LogStash::Codecs::Base
to provide a unique and descriptive Ruby class name. -
Change
config_name "java_codec_example"
to match the name of the plugin as specified in thename
property of the@LogstashPlugin
annotation. -
Change
def self.javaClass() org.logstash.javaapi.JavaCodecExample.java_class; end
to return the class of the Java codec.
lib/logstash-codec-<codec-name>_jars.rb
require 'jar_dependencies' require_jar('org.logstash.javaapi', 'logstash-codec-java_codec_example', '0.2.0')
In the file above:
- Rename the file to correspond to the codec name.
-
Change the
require_jar
directive to correspond to thegroup
specified in the Gradle build file, the name of the codec JAR file, and the version as specified in both the gemspec and Gradle build file.
After you have created the previous files and the plugin JAR file, build the gem using the following command:
gem build logstash-codec-<codec-name>.gemspec
Installing the Java plugin in Logstash
editAfter you have packaged your Java plugin as a Ruby gem, you can install it in Logstash with this command:
bin/logstash-plugin install --no-verify --local /path/to/javaPlugin.gem
For Windows platforms: Substitute backslashes for forward slashes as appropriate in the command.
Run Logstash with the Java codec plugin
editTo test the plugin, start Logstash with:
echo "foo,bar" | bin/logstash --java-execution -e 'input { java_stdin { codec => java_codec_example } } }'
The --java-execution
flag to enable the Java execution engine is required as Java plugins are not supported
in the Ruby execution engine.
The expected Logstash output (excluding initialization) with the configuration above is:
{ "@version" => "1", "message" => "foo", "@timestamp" => yyyy-MM-ddThh:mm:ss.SSSZ, "host" => "<yourHostName>" } { "@version" => "1", "message" => "bar\n", "@timestamp" => yyyy-MM-ddThh:mm:ss.SSSZ, "host" => "<yourHostName>" }
Feedback
editIf you have any feedback on Java plugin support in Logstash, please comment on our main Github issue or post in the Logstash forum.